H1Z1 gets new details about monetization, And if you killed a player you can loot his stuff
New details about H1Z1 has been revealed by j_smedley on Reddit, He posted a new article about the monetization in game, According to j_smedley the team had their first monetization meeting yesterday and here is what they discussed:
The team will be selling wearables becasue they felt like this will be a good, fair revenue generator, The team also have come up with a pretty awesome idea to let players who kill other players loot stuff.
So if a player has a black ski mask and gets killed by another player, that player can wear the ski mask for a few deaths (we have durability in the game.
In game, You can find crates sometimes. They’re filled with random cool stuff from the store.
and Here is more details:
- Station Cash wearables won’t degrade at all but when you loot something.. it will degrade. Please note the original player always keeps their SC purchased wearables. This gives the great feeling of whacking some unsuspecting fool who decided to bring a knife to a gun fight.
- We will NOT be selling Guns, Ammo, Food, Water… i.e. That’s kind of the whole game and it would suck in our opinion if we did that.
- Nor will we sell boosts that will impact #2.
- Emote Pack – of course we’ll have the basics for free. But we felt like this is another good and fair revenue generator.
Character slots – feels reasonable.